This week was about merging the puzzle API optimized branch and the current branch that everyone is working in. Once the merge was complete. I had to make sure the API was working as intended. This took some time to make sure that the API works with the current build. New issues emerged when the merged happened, the first was changing the variables to work correctly. The second is that in the API branch the main level was level 1. Now in the merged branch the main level is actually level 2. So we had to make sure that the puzzles were inited and updated properly.
I also designed the sequence puzzle outline for the API. In the third level of the game there is a puzzle that the player has to press the correct piano keys, in order, to complete it. So I planned out how to program it using pseudo code.