The minesweeper AI competition didn't go
as I expected, my AI underachieved. It was confusing
why it performed so poorly. The AI was checking for probability of
where the mines could be and it was marking tiles that is knew was
mines. So i was confused why it was so bad.
After the class I was talking to a
friend about how my AI should have been better because I am using probability. Then I remembered that I assign a probability to every
hidden tile. The probability is based on how many mines are adjacent
to that tile. Which means if the hidden tile is surrounded by other
hidden tiles, the probability that is will be a mine is low. So when
the AI couldn't guarantee that the tile picked is free. It picked a
random tile with a low probability. Since my probability was calculated
incorrectly, my Algorithm was flawed.